We submitted the game "Left for chores"
Itch.io page Here
We submitted the game "Left for chores"
Itch.io page Here
Other independant projects
I developed a couple games and participated in multiple Game Jams during my studies. Feel free to visit my Itch.io page if you want to learn more about those projects
Other independant projects
I developed a couple games and participated in multiple Game Jams during my studies. Feel free to visit my Itch.io page if you want to learn more about those projects
Other independant projects
I developed a couple games and participated in multiple Game Jams during my studies. Feel free to visit my Itch.io page if you want to learn more about those projects
Philippe Sylvestre

Level Designer
I am a level designer based in Montreal, Quebec.
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My passion for video game development comes from the endless possibilities I have to offer players the most memorable moments.
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As a Level designer, I fundamentally believe that the success of a project is based on teamwork and communication above all. My hard work, my problem-solving approach as well as my strong interpersonal skills make me an excellent team player.
I have very strong knowledge of narration, environmental storytelling and mechanics-driven designs.
I am a creative person who’s not afraid to question his designs. I put a great importance on feedback to continuously improve my work. I thrive in an environment where I can flourish and develop my skill set even further.